# Integers

**Strand:** Number

**Outcome:** 7

## Step 4: Assess Student Learning

### Guiding Questions

- Look back at what you determined as acceptable evidence in Step 2.
- What are the most appropriate methods and activities for assessing student learning?
- How will I align my assessment strategies with my teaching strategies?

### Sample Assessment Tasks

In addition to ongoing assessment throughout the lessons, consider the following sample activities to evaluate students' learning at key milestones. Suggestions are given for assessing all students as a class or in groups, individual students in need of further evaluation and individual or groups of students in a variety of contexts.

### A. Whole Class/Group Assessment

Examples of Whole Class/Group Assessment

### B. One-on-One Assessment

Examples of One on One Assessment

### C. Applied Learning

Provide opportunities for the students to use what they have learned about multiplication and division of integers in practical situations and notice whether or not the knowledge is being transferred.

**Activity:** Have the students play the game "Operation Integers." Consider having the students play just using the operations of multiplication and division.

Players: 2 to 4

Materials: A deck of cards (no face cards)

Description: Deal all the cards face down on the table. Black suits are positive and red suits are negative. Each player turns over two cards and decides whether to add, subtract, multiply or divide the two numbers on the cards. The player who has the greatest result wins all the cards that are face up.

Goal: The play continues until one person (the winner) has all the cards.

Variations:

- Use fewer cards or cards with only certain numbers.
- Use fewer operations.
- Turn over three or four cards instead of two cards for each player.
- The player who has the least sum, difference, product or quotient wins all the cards that are face up.
- Each player rolls two (or more) dice with integers on each face rather than using playing cards. The player with the greatest (or least) number resulting from the operations scores one point. The winner is the player with the most points.

### Related Resources